Elengard: Ascension Steam
This is a Real-Time-with-Pause RPG, in the style of Dragon Age Origins and Neverwinter Nights, but more focused on combat and with some elements of action RPGs
Videogame for , developed by Stèphano M. M. G. and published by Stèphano M. M. G.
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About
This is a Real-Time-with-Pause RPG, in the style of Dragon Age Origins and Neverwinter Nights, but more focused on combat and with some elements of action RPGs. It is neither a “Hack and Slash” nor a Soulslike.Combat has two modes:
- Automatic: you order the attack and the character attacks on its own, just like in the classic CRPGs mentioned above.
- Manual: you need to click for each attack and press a button to defend, which is similar to an action RPG, albeit with significant differences.
Basic features:
- Combat: Real-Time-with-Pause
- Dialogues: multiple choice dialogues
- Quests: main quests and side quests
- Character customization: appearance customization (including gender) and equipment. Possibility to equip various items, which appear visually (only clothing/armor and weapons, jewelry does not appear, for now)
- Trade: buying and selling items
- Item crafting
- Item enchanting
Main features:
- Ability/Skill Tree: massive ability tree, with no level restrictions and no class restrictions, allowing for the creation of various builds and combos, and unique play styles.
- Ability configuration: configure several features of abilities (especially spells), such as power, range, radius, and more.
- Ability actions: some abilities have actions that can be performed while using the ability, for example, when creating an Electric Orb, it is possible to use the Shock action or the Cast action.
- Choose how you fight: strategically choose which combat actions, modes and stances to use depending on the situation. Would you prefer to defend yourself by blocking, spending little stamina but running the risk of being staggered by the impact of the blow? Or would you rather spend more stamina dodging? Are you going to use area attacks against a group of enemies, at the cost of reducing the chance of a hit, or are you going to kill them one by one? Will you use swing attacks, causing more impact, or would you rather use straight (thrust) attacks, taking a greater risk of missing, but causing greater potential damage? Will you wield the weapon with one hand or two? Will you attack faster or stronger? Will you be more aggressive or more defensive? In short, there are many possible strategic choices.
- Ascend in power: become stronger and stronger, to the point of becoming an epic character, comparable to a demi-god. There is no character level limit, although the XP is finite in the Early Access version.
- Explore: explore a beautiful semi-open world, highlighting the contrast of light and darkness, with an appearance inspired by The Lord of the Rings and Dragon Age: Origins.
- Archetypes System: archetypes are like classes in other RPGs, but you don't choose an archetype in order to choose abilities. Instead, you are free to choose any ability, but some abilities are associated with archetypes. Acquiring archetype abilities can increase the archetype level, which can provide some bonuses.
- Archetypes inspired in D&D classes: the archetypes are inspired by the classical D&D classes, but built in a different way. To date, the game features the following archetypes: Warrior, Rogue, Mage, Priest, and Druid.
- Visual elements responsive to mechanics: animations are strongly interconnected with combat mechanics (i.e., if you dodge an attack, the animation shows a dodge, if you block, the animation shows a block). Visual effects will also be coherent to the spell behavior (e.g., effect increases with spell power).
- Single player x Multiplayer: the development is aiming on singleplayer, with a strong intention to extend it to multiplayer in the future.
Initial historical context:
Youstart
out
living
a
peaceful
life
in
a
simple
village,
in
a
beautiful
place
in
harmony
with
nature.
But
something
feels
wrong.
You
are
only
a
shadow
of
yourself
in
this
place.
You
feel
that
there
is
something
out
there
in
the
world
that
will
make
you
find
your
true
self
and
fulfill
your
purpose.
Soon,
you
discover
that
you
are
the
bearer
of
a
curse,
capable
of
killing
you
and
the
people
around
you.
They
say
it's
a
punishment
from
the
gods
for
sinners.
But
you
are
not
a
sinner.
Is
it
really
a
curse?
As
you
set
out
on
a
quest
to
find
a
cure,
you
discover
a
darkness
that
grows
in
the
land
and
corrupts
everything
it
touches.
You
feel
drawn
to
it,
almost
as
if
it
were
your
responsibility
to
fix
it.
But
why?
And
how
can
you
fix
the
world
without
fixing
yourself?
Dark
forces
arise
and
pursue
you.
All
this
leads
you
on
an
epic
adventure
full
of
challenges
and
mysteries,
fighting
for
survival
and
in
search
of
power
and
answers
about
yourself
and
the
world.
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System Requirements
Minimum Requirements
- Operating System: Windows 10
- CPU (Processor): AMD Ryzen 5 3400G
- RAM: 8 GB
- Free disk space: 40 GB
- Video card: Radeon RX Vega 11
Recommended Requirements
- Operating System: Windows 10
- CPU (Processor): AMD Ryzen 7 3700X
- RAM: 24 GB
- Free disk space: 40 GB
- Video card: GeForce RTX 3060 Ti
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