You are a hunter gatherer, Finnish man coming back from the woods. You will find your family butchered by something sinister...
Time to find that beast, and kill it. Perkele.
- First person exploration
- Finnish mythology settings.
Hunted: Kalevala is made by 3rd year game production students at JAMK, Business Information Technology. Jyväskylä Finland.
Game was made over approximately 4 months, with a lot of hiccups and problems on the way. With no Unreal Engine experience before this project.
Juho Harju / Project Lead / Product Owner/ Design / Environment / Steam Publishing /
Evgenii Vetoshkin / Programmer / UI Implementation /
Ilia Rozhnov / 3D Models / Animation
Ilona Vertanen / Scrum Master / Unreal Engine / Environment
Tero Korpela / Git / Server
Mehmet Eralp / UI Art
Jaakko Kuorikoski / Audio Recording
Olga Kolari / Sonic Poetry: composition, recording, traditional Finnish musical instrument, keyboard, design.
Henry Kolari / Art of Sound: Mix and Mastering
Katri Laulainen: Shaman drums and Singing
Juha Jyrkäs: Throat Singing
SPECIAL THANKS TO OUR MENTORS
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- Operating System: Windows 10
- CPU (Processor): AMD Ryzen 7 4800H
- RAM: 16 GB
- Free disk space: 4 GB
- Video card: RTX 3060
- DirectX Version: 10
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